LOS ANGELES: Red Dead Online, the online multiplayer game developed in parallel with Red Dead Redemption 2, is being criticised for its digital economy, which is paying out gold at such a slow rate that it would take over 4,000 hours for a player to earn enough to purchase all items in-game.
In a post on Reddit, user jmar_ offers a full breakdown of data revealing the problems that underlie the Red Dead Online economy, basing the data on repeat playthroughs of each of the three available game modes and calculating the average length of each match in relation to the rewards they payout.