Growth in user-generated content will drive VR market expansion, experts say


Ubisoft, Facebook, MWM Interactive, and YouTube VR representatives all more or less agreed that in order to bridge the gap between the early adopters driving current headset sales and the promised land of a more robust and mature VR market, the industry would have to put new tools into unfamiliar hands. — AFP

LOS ANGELES: Speaking at a virtual panel organised by the NewImages Festival on Sept 24, leaders from the tech world shared a common message: The future durability of the VR market requires cultivating a user-base still in need of considerable development.

Panelists Deborah Papiernik (Ubisoft), Colum Slevin (Facebook), Ethan Stearns (MWM Interactive), and Sarah Steele (YouTube VR) all more or less agreed that in order to bridge the gap between the early adopters driving current headset sales and the promised land of a more robust and mature VR market, the industry would have to put new tools into unfamiliar hands.

Save 30% and win Bosch appliances! More Info

Monthly Plan

RM13.90/month
RM9.73 only

Billed as RM9.73 for the 1st month then RM13.90 thereafters.

Annual Plan

RM12.33/month
RM8.63/month

Billed as RM103.60 for the 1st year then RM148 thereafters.

1 month

Free Trial

For new subscribers only


Cancel anytime. No ads. Auto-renewal. Unlimited access to the web and app. Personalised features. Members rewards.

Follow us on our official WhatsApp channel for breaking news alerts and key updates!

Others Also Read


All Headlines:

Want to listen to full audio?

Unlock unlimited access to enjoy personalise features on the TheStar.com.my

Already a member? Log In