China’s video gaming industry, the world’s biggest, racked up 68.5bil yuan (US$10.4bil or RM42.70bil) in revenue in the third quarter, a 15.72% gain on the same period a year ago but down from the first quarter as gaming surged amid the Covid-19 pandemic and related lockdowns.
Meanwhile, the number of gamers rose 3.6 million more to 661 million nationwide, according to the latest report on Friday by the government-backed China Audio-video and Digital Publishing Association. In the first quarter revenue hit a record high of 73.2bil yuan (RM45.63bil).