In 2015 when Chinese gaming giant Tencent Holdings tabled the idea of creating a mobile version of League of Legends, it could not get the game’s creator, California-based Riot Games, to agree.
At the time, mobile was not commonly seen as the platform for cutting edge, competitive games and the founders of Riot – which Tencent owned 93% of at the time – did not want to water down its hottest PC game to be played on smartphones.
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