The Nintendo Indie World Showcase is a cure for those tired of the same formulaic shooter. This month’s event showed off intriguing ideas that come from different perspectives and backgrounds. The diversity of concepts shows how gaming has inspired people from all walks of life.
Anselm Pyta, of Studio Seufz in Germany, created a game based on a real-life legend about king who lost his powers and laid himself to rest, asking a servant to wake him up. Called The Longing, it’s a game that takes place in real time over 400 days. As the servant, players are presented with plenty of things to do such as puzzles and collecting material as they bide their time waiting for the king to awaken. Players can get a jump on that long journey right now as the game comes out today.