(Reuters) - The videogame industry received a massive fillip from the COVID-19 pandemic as people increasingly turned to digital entertainment during lockdowns and firms in the sector consolidated to boost their library of popular titles.
Videogame companies have also sharpened their focus on mobile games as restrictions ease and people ditch their PCs and TV screens to step outside. The mobile gaming market is likely to reach a size of $116.4 billion by 2024, according to data firm Newzoo.
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