Review: 'Stray' argues that sci-fi dystopia is better with cats


The game is mostly exploration and puzzle solving as we run around an underground city loosely modelled after Hong Kong's fortress-like Kowloon Walled City, one where stars are digitised and nearly busted monitors play static-infused images of the outside world. — BlueTwelve Studio/Annapurna Interactive/TNS

Stray was announced in summer 2020, and shortly thereafter it colloquially became known as "the cat game."

After spending nine hours with and completing Stray — sorry, the cat game — I can confirm the following:

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