China issued no new video game licence in October, breaking a string of approvals since June and sending chills through an industry grappling with a market downturn and continuous government scrutiny.
The pause by the National Press and Publication Administration (NPPA), the agency responsible for licensing video games in China, went against the beliefs of many analysts and industry insiders, who thought the approval process had returned to normal after an eight-month licensing freeze ended in April.
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